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Devlog
Devlog #1
October 12, 2026
by
Witherdodo
I've been reworking some features and optimizing the game further ! Textures are now generated on the GPU with moderngl, so loading times when traveling to a new system dropped by 75%, I did include t...
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3D Parallax
October 09, 2026
by
Witherdodo
#Update
Decided to rework the "fake" 2D parallax which was clamped to the size of the planet by actual 3D parallax displacement, which vary depending on the size of the body, resulting in striking features fo...
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Quick fixes
October 09, 2026
by
Witherdodo
#fixes
Quick patch to make sure the targeting reticle was properly hidden when UI is disabled...
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